- (6v6): A minimum of 1 female is needed on the court to play; if 2 females are present then both must play, but only 1 is required to avoid a forfeit situation. All teams must have 2 females on the court during the playoffs. If a team only has 1 female on the court, they can only have a maximum of 4 males and will be required to play with 5 until the 2nd female arrives.
- (4v4): A minimum of 1 female is needed on the court to play and teams can play with as few as 2 people to avoid a forfeit.
- Player Eligibility
- Teams must have 3 players on the court for the entire game to avoid a forfeit (2 in 4v4 leagues). A 10-minute grace period will be in effect for the first game of the night only. A team is only allowed to pick up players if they have 5 or fewer team members present (3 in 4v4 leagues). Once the team has 6 total players (4 in 4v4 leagues), they may not pick up. Teams are not allowed to pickup players in the playoffs.
- Players must be 18 years or older. A team is allowed to play up to TWO PLAYERS under the age of 18, provided they are 16 or older at the start of the league, and they sign our minor liability waiver.
- Picking up players: Mid State does not like forfeits. A team may pick up as many as 2 players from another team in order to play on that given day (the picked up players must be on another team and not a random fan unless the team has roster spots available). Mid State registered players can “pick up” as many times as they want throughout the season so long as they do not play for the same pickup team twice. Absolutely no picking up of players in the playoffs. If a league is denoted as “A/B”, a “B-Division” team may only have ONE “A-Division” player on their roster from any league in that sport.
- Regular Season Eligibility: Captains must submit their rosters to Mid State before the commencement of the first game. Captains may add players to that roster until reaching the maximum number of players for that sport.
- Exceptions: If a team’s roster is full but a season ending injury is sustained, the team can add another player to the roster, however in co-ed leagues the replacement player must be of the same gender.
- Playoff Eligibility: To be eligible for the playoffs, the player must be on the team’s roster and must have played a minimum of one game during the regular season.
- Ejections: All ejections will result in the player being suspended from the game he or she was ejected from and the following game. Any player who engages will be removed from the league without refund.
- Rosters: Teams must submit a copy of their roster prior to the first game (maximum of 9 players per team). Teams may add additional players in the regular season but cannot do so prior to playoffs. A team playing in the recreational division may only have 2 competitive division players on their roster unless otherwise approved by MSSL.
- Rotation: Although rotating position is not required, you must rotate your serving order. If rotating additional players into the order, that player must enter into the serving position. Once substitution is started, it must be continued. If a player arrives late and is necessary to complete a full team, said player may rotate in by requesting a substitution. If a player arrives late and the team is full, said player may rotate in on the serve. Failure to keep the proper rotation will result in loss of rally.
- Behavior: Teams will be penalized points or serve for bad mouthing the ref or other unsportsmanlike conduct. Referees will explain in greater detail if the occasion occurs. Any player or fan is encouraged to root for their own team but rooting against teams or use of disparaging language is discouraged and could result in penalties of players or dismissals of fans. Refusal to leave could result in forfeiture of games.
- Scoring: Match play will be best 2 out of 3 games. Games will be played via RALLY SCORING. First 2 games to 25 points, winning by a 2-point advantage. A third game will be played regardless to either 15, 21, or 25 points depending on time. It is not necessary for this game to be won by 2 due to time restraints. If a team wins the match 2-0, the 3rd game can still count towards tiebreakers at the end of the season.
- Characteristics of Contact with the Ball:
a) A player may touch the ball with any part of the body.
b) A player may have successive contacts with the ball during a single attempt to make the team’s first contact provided the fingers are not used to direct the ball.
c) It is legal to receive a served ball using the fingers in a setting action, provided that there is not a double contact or a held ball. A double contact or held ball with the fingers in a setting action receiving the ball is illegal.
d) The ball must be contacted cleanly and not held, lifted, pushed, caught, carried or thrown. The ball cannot roll or come to rest in any part of the body. It can rebound in any direction. An exception shall be allowed during the defensive play of a hard-driven ball (an attack-hit or blocked ball traveling at a high rate of speed), as judged by the referee. In that case, the ball may be momentarily lifted or pushed.
e) Plays involving finger action require special attention. If the play is defensive and reactive in nature, as in the case of a hard-driven ball, momentarily held or double-contacted balls are not considered faults. Furthermore, this may apply to the second touch of a team if the block contact was slight and the ball is still a hard-driven attack, or to the defensive action (team first contact) after a ball has been blocked. If the player decides/intends to employ finger action, as in the case of off-speed attack defense or setting, the action must be “clean.”
f) Rotation of a set ball may indicate a held ball or multiple contacts during the set, but in itself is not a fault.
g) In our competitive leagues when contacting the ball with one hand, other than for setting the ball to a teammate, the ball must be cleanly hit with the heel or palm of the hand (a roll shot), with straight, locked fingertips (a cobra), knurled fingers (a camel toe) or with the back of the hand from the wrist to the knuckles. One-handed placement or redirection of the ball with the fingers (a dink or open-hand tip) is a fault (In the recreation league dinks and open-hand tips are legal).
h) A blocking contact is not counted as a team contact. The blocking team will have three contacts after a blocking contact.
- Serves: LET SERVES ARE LEGAL. Any served ball that contacts the net and continues over is considered a live and legal serve. Service Foot Faults will be called in all levels. The server must contact the ball within five seconds after the referee authorizes service via whistle. There is no requirement to “toss” the ball and hit out of the air, but if it is “teed” off, the ball MUST be stationary when hit. If the ball, after having been tossed or released by the server, lands without being touched or is caught by the server, the player will get ONE retry only. Serve will be determined for the first game based on ‘rock, paper, scissors’ between 2 captains. During playoffs the team with the higher seed will get choice in first game of serve or side. If seedings are not known, then “odd-even” will be used.
- Interference, screening: If a player steps on or crosses into an adjacent court the ball is considered dead and out-of-play. Under the Net Violations will not be called as long as you do not interfere with anyone on the opposite side of the net. The teammates of the server must not prevent the opposing team, through screening, from seeing the server or the path of the ball. On the opponent’s request, they must move sideways to allow view.
- Timeouts: One, 30-second time out per game is allowed per match. A time out must be called before the service has been authorized. Prolonging a time out will results in one warning then loss of rally for subsequent offenses.
- Rule Clarifications: When in doubt, outdoor USAV/AVA rules will be enforced. If there are any questions or concerns please have your team captain or team representative speak with the official directly. Your referees will be happy to answer any questions or explain any rules to your team. Feel free to contact the office with any questions.